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NPC Generator

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Advanced [show]


Oriel Watson, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of morningstars, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her green eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also has developed a complete distrust of the Cook profession.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She inherited the family business which she has now maintained for 13 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Religious. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Oriel Watson, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. Moss agate (14 gp).


Social Check DCs


Eleanor Langston, Female Human [Permalink]

Personal [hide]

Description: This woman wears baggy tan pantaloons and a violet scarf, and sports empty pouches on her belt. She has a long auburn ponytail with little hanging trinkets. Her eyes are violet and beady.

Personality: She is extraordinarily eccentric. Eleanor enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Eleanor Langston, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Miner

Voice: German accent

Attributes [hide]

Gomory Carlton, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: He got into the Layabout business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Richard Anderton, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Alexandrite (700 gp). Jade (80 gp). Chrysoprase (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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