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NPC Generator

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Advanced [show]


Gilbert Lincoln, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a green shirt with thin grey vertical stripes and tan pants. His hair is brown and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. His childhood dream was to be a Scribe, but he was a colossal failure. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Rich, Job, Religious. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gilbert Lincoln, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Auran, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Lapis lazuli (6 gp). Sardonyx (30 gp). Chalcedony (30 gp).


Social Check DCs


Adelaide Merton, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. Her blonde hair is heavily combed to the right. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a great chef.

History: The child of a Sculptor, who enjoyed hunting, Adelaide was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Adelaide never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Sensitive, Mundane. Bonds: Nature, In love. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Adelaide Merton, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Violet garnet (700 gp).


Social Check DCs


Elizabeth Clive, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly scimitars and glaives. Her hair is red and curly. Her eyes, though not visible through her cowl, are amber.

Personality: Overbrimming with self-confidence, Elizabeth isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She enjoys reading and quiet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Butcher, but she got bored and became a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Impeccable, Logical, Gifted. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Elizabeth Clive, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Coral (90 gp). Silver pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Griselda Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered greatsword and tarnished nunchaku as well. Her silver hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Griselda took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Griselda Beckwith, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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