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NPC Generator

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Advanced [show]


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown armored body suit, with a simple white line shooting up and back down. His white hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Warwick, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 17 (+3)6 (-2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his white robe and has his club always slung over his shoulder. His hair is black and curly. He has gleaming, smiling brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Body Guard job and began his own company from there.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Military, Job. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Marlee, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a red shirt with thin violet vertical stripes and black pants. She has a moderate pudge and is not very fit. Her black hair is slicked back into a classic pompadour. Her eyes are blue and beady.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Sarah and her spouse have recently divorced.

Motivation: Retire the richest woman in the west; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Sarah Yardley, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Coombs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a white coat over a black low-cut shirt, and a feathered hat upon his head. He has a hunchback. His red hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Norman Coombs, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp. Chrysoprase (50 gp). Blue quartz (8 gp). Chrysoberyl (100 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs

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