Tim Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his blonde hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ralf Stanton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, and he perpetually has his monstrous two handed axe ready. He wears a colorful flower in his golden hair. He has gleaming, smiling gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Fighting. Flaws: Secretive, Mundane, Racist. Bonds: Attractive, Nature. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Smoky quartz (70 gp).
Ella Middleton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy violet pantaloons and a brown scarf. She wears her black hair up in a very large beehive style do. Her face is scarred and worn.
Personality: She speaks before she thinks and is too direct. She uses divination through singing.
History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ella took refuge in the old dungeon and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and to prove her worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Chrysoberyl (70 gp). Black opal (800 gp). Alexandrite (1400 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Staurheim, Female Human [Permalink]
Personal [hide]
Description: An older woman who tends to wear a grey poncho over her likewise colored trousers and shirt, she is not a threatening figure. Her silver hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the north. Cursed with vampirism at a very young age, Hadwisa has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

