Sybil Blakely, Female Human [Permalink]
Personal [hide]
Description: She wears a brown feathered hat and brown clothes. She carries with her a set of pickaxes on her belt, each one with a ruby on the hilt. She has wavy brown hair. She is baby faced.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a great chef.
History: Born in the south to a Crown-heir, Sybil learned a great deal about her mother's area of expertise. In her 10th year, her parents were killed by a goblins raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She feels that her past leaves her morally obligated to help; and to be a bather again
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Enemies, Criminal record. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Peridot (50 gp). Violet garnet (700 gp). Banded agate (14 gp).
Diggory Mori, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Enemies, Family. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports white long hair. Her green eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant, Slave. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Sardonyx (30 gp). Star rose quartz (30 gp). Amber (50 gp). Black star sapphire (700 gp).
Rosalind Sherwood, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her red hair is braided into rings. Her eyes are gray and catlike.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Knight business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She then took over the family business and is one of the better Knight for hire.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Bonds: Guardian, Job, Criminal record. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp.
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