Roland Rylan, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His hair is short and auburn. His thin eyebrows rest above his beady amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: He was born to loving parents in a slum to the west. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Banded agate (10 gp). 1 Minor magic item.
Rosalind Moreno, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She wears her silver hair up. She has several tiny opal earrings on each ear.
Personality: Rosalind wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Disciplined, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Geva Beverly, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her long chestnut hair is drawn into a two foot long braid. She has violet eyes.
Personality: Her tongue was cut out and she uses sign language. She is lazy and tries to find solutions quickly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Geva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Geva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is searching for what she claims is her rightful reward.
Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is her passion
Flaws: Disease, Lazy, Insane. Bonds: Criminal record, Adventurer. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Odo Alston, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Religious. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
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