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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hugh Bing, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Hugh Bing, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Vicky Kirby, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of quarterstaffs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting, Gifted, Artistic. Bonds: Adventurer, Enemies. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Vicky Kirby, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Susannah Ashley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear brown clothing when she does not wear armor. She has slicked back brown hair. Her eyes, though not visible through her cowl, are blue.

Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with a lost civilization.

History: She was born in the north. Susannah was born on a far northern mountains where she grew up under the tutelage of her father, an expert Mercenary. She is searching for what she claims is her rightful reward.

Motivation: Someone believes her a fraud; and to reunite with her old friends

Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Susannah Ashley, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Reed, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She tends to wear a large brown jacket, and her gloved hand is found clutching a warhammer. Her chestnut hair is lengthy. Her eyes are green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. Ahlyssa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahlyssa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her spouse's relatives view her with great suspicion

Flaws: Insomniac, Antagonistic. Bonds: Mentor, Criminal record, Family. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Ahlyssa Reed, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Hematite (10 gp). Carnelian (50 gp). Deep blue spinel (700 gp).


Social Check DCs

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