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NPC Generator

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Advanced [show]


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Anselm Vance, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Draconic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Deep green spinel (70 gp). Freshwater pearl (14 gp). Black pearl (200 gp). Smoky quartz (50 gp).


Social Check DCs


Trym Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Mentor. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Thackeray, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of death on his torso. His blonde hair is still thick. His gray eyes peer out from beneath his feathered grey hat.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and wants a kiss

Bonds: Has a crush, Adventurer, Mentor, Family. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

William Benson, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Hadley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears brown leather gloves, a brown jacket, and tight pants. Her left leg appears badly burned and disfigured. Her brown hair is styled in orderly dreadlocks. Her eyes are blue and catlike.

Personality: She can speak with the recently deceased. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the north, but her parents moved at a very young age to the east. Through the years after Emeny was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Emeny's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Courier

Voice: German accent

Attributes [hide]

Emeny Hadley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Aquamarine (500 gp).


Social Check DCs

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