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NPC Generator

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Advanced [show]


Alexandre Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of his god around his neck, and a dagger on his belt. He has a small bristly mustache and wavy blonde hair. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has a crush on the local Dilettante; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Alexandre Deighton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)7 (-2)
Skills Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tourmaline (150 gp). Malachite (14 gp). Alexandrite (300 gp). Star rose quartz (30 gp).


Social Check DCs


Rohesia Atterton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly golden, has prominent grey streaks. Her blue eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Rohesia Atterton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)18 (+4) 8 (-1)14 (+2)
Skills Medicine +2, Religion +7
Senses Passive Perception 9
Languages Common, Ignan, Auran, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Mary Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a violet shirt with thin tan vertical stripes and blue pants. Her skin is fair and her fingers are delicate and long. She wears her red hair up. Her brown eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: She comes from a rich northern family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Rich, Criminal record. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Mary Shelley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Elysande Altham, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her white hair is smooth and relatively long. She has brown eyes.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elysande took refuge in the large cave and found the beat up trident and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and she feels threatened by others

Ideals: Gifted, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Elysande Altham, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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