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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Abram, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She has a slight overbite and is overall scrawny. Her black hair is long and unkept. She has several tiny amethyst earrings on each ear.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.

History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Sarah Abram, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Percival Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown shirt with thin black vertical stripes and green pants. He has shaved his head bald. He has several tiny jet earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Percival studied abroad. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: To reunite with his old friends; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Percival Marston, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Iolite (40 gp). Sard (40 gp). Star rose quartz (40 gp).


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has golden hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is calm most of the time but flees social interaction. Ermina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Ermina lived on a farm with her father, near the main road leading to a nearby town. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She was always very intelligent and has formed a secret society of specialists.

Motivation: Regain custody of her daughter; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy, Secretive. Bonds: Family, Job, Enemies. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Ermina Barton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Williamina Law, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her clothes are grease stained in places. Her black hair is heavily combed to the right. Her gray eyes peer out from beneath her broad black hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the south. Williamina was born on a far southern plains where she grew up under the tutelage of her father, an expert Butcher. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Williamina Law, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Lapis lazuli (6 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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