Kassoon
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NPC Generator

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Advanced [show]


Joan Gentry, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Assassin. Her white hair is knotted and matted. Her eyes are gray.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Assassin for hire.

Motivation: Expand her business.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Joan Gentry, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Disciplined. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Gerard Chatham, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Moonstone (60 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Asheton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. She carries with her a set of whips on her belt, each one with a opal on the hilt. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Spice Merchant business at a young age. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To be a Spy again; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting. Flaws: Selfish, Shy. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Sarah Asheton, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Onyx (50 gp). Tiger eye turquoise (5 gp). Silver pearl (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Hadwisa Blakeley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. Her brown hair is singed and shortened. Her eyes are brown and beady.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was always a brilliant, if unscrupulous mind. When Hadwisa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Hadwisa Blakeley, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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