Anselm Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.
Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable
Flaws: Shy. Bonds: Criminal record, Military, Family, Adventurer. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (900 gp).
Avice Dayton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a wide-brimmed hat to hide her balding. Her eyes, though not visible through her cowl, are blue.
Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. When Avice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and wants a kiss
Ideals: Entrepeneur. Bonds: Military, Job, Has a crush. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Rosamund Riley, Female Human [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of magic on her torso. Her skin is fair and her fingers are delicate and long. With bright chestnut hair. She has gleaming, smiling gray eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosamund is combative with any and all who dare try her patience in the slightest.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A deep hatred of gnolls; and expand her business
Ideals: Justice, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Azurite (8 gp).
Elizabeth Spalding, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with music.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered music. She hasn't been sleeping well lately.
Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her son
Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Slave, Immigrant. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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