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NPC Generator

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Advanced [show]


Alex Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. Alex was born on a far northern forest where he grew up under the tutelage of his mother, an expert Engraver. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Terse. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Alex Trollope, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered greataxe and tarnished morningstar as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a green hat with a black feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Born to a Bather, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Adventurer job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Reid, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Griselda Addington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her chestnut hair is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Griselda hails from a village terrorized by goblins. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Griselda Addington, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


William Stanford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. He has moderate length auburn hair. This violet eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: William was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: Low range voice

Attributes [hide]

William Stanford, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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