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NPC Generator

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Advanced [show]


Charles Copeland, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Copeland, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears bulky red painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Armorer in town.

History: Born in the west to a Armorer, Shane learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Armorer job and began his own company from there.

Motivation: To be a Bowyer again; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Guardian, Job. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Shane Beitz, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)7 (-2) 10 (+0)15 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Clerebold was raised in a hard working conservative environment. After coming to the age of reason, Clerebold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Barkeep.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Clerebold Bradly, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Citrine (80 gp). Azurite (13 gp). Blue quartz (13 gp). Peridot (80 gp).


Social Check DCs


Maynild Ridley, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman very much looks the part of a Mercenary. Her hair is long and golden with streaks of auburn, and is pulled back with small blue clips. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Maynild Ridley, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Rich purple corundum (600 gp). Blue quartz (7 gp). Citrine (20 gp).


Social Check DCs

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