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NPC Generator

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Advanced [show]


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety.

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Reid, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 2 Thunderstones. 1 Everburning torch. 2 Smokesticks. 6 Acid flasks.


Social Check DCs


Hunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears red painted combat armor at almost all times. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Hunter Rutherford, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Black opal (1400 gp). 1 Banded mail. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: The child of a Detective, who enjoyed hunting, John was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Disease, Antagonistic. Bonds: Rich, Nature. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

John Morton, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Thunderstones. 1 Antitoxin. 1 Antitoxin. 5 Acid flasks.


Social Check DCs


Juliana Westcott, Female Human [Permalink]

Personal [hide]

Description: She wears a black feathered hat and black clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She keeps her black hair in a flapper bob. She wears an eyepatch.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Ploughman, who enjoyed hunting, Juliana was taken on many hunting expeditions. Juliana was born on a far northern forest where she grew up under the tutelage of her mother, an expert Navigator. She left for the north, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she desires power and/or immortality

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant, Criminal record. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Juliana Westcott, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Religion +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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