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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hugolina Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is singed and shortened. She is baby faced.

Personality: Hugolina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Layabout business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 9 years.

Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Hugolina Hayhurst, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)13 (+1) 18 (+4)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Smoky quartz (70 gp). Red-brown spinel (100 gp). Alexandrite (1200 gp). White pearl (100 gp).


Social Check DCs


Avelina Morton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Carpenter. Her tied-back hair is red. She has several tiny amethyst earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Avelina Morton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills History +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Rich, Family. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Churchill, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered poetry. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Don Kent, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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