Isabella Digby, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, constantly wearing a tan suit, grey shirt, and green tie. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new barkeep responsibilities is difficult
Ideals: Disciplined. Flaws: Ugly, Shy, PTSD. Bonds: Military. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Moonstone (60 gp). Moss agate (6 gp). Moss agate (6 gp). 1 Minor magic item.
Juliana Acton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her brown hair in a flapper bob. Her eyes are brown.
Personality: This woman loves writing and to teach people writing more than just about anything. She works hard and plays hard.
History: She was born in a small mountains village. Juliana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and regain custody of her daughter
Ideals: Artistic. Flaws: Hedonist. Bonds: Nature, Immigrant, Religious. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Bradly, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Bricklayer. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. Justin was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bricklayer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Theodoric Marlowe, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a tan coat with violet slacks, and carries shortspears. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south, but his parents moved at a very young age to the west. Theodoric was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Healer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (170 gp). Black velvet mask with numerous citrines (170 gp). 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!

