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NPC Generator

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Advanced [show]


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a tight fitting black shirt and pants. His white hair is slicked back into a classic pompadour. His eyes are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Ruler, Ernest learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Ruler

Voice: American accent

Attributes [hide]

Ernest Abram, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 11 (+0)7 (-2)
Skills Performance +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Aquamarine (800 gp). Coral (50 gp). 1 Masterwork studded leather.


Social Check DCs


Nicholas Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Nicholas will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Philantrophist. Bonds: Military, Family, Religious. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Lindsay, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Charlton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. Her chestnut hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting, Impeccable, Persistence. Flaws: Fearful. Bonds: Religious. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Hadwisa Charlton, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Margery Clinton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her brown hair up. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Fletcher. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: She wants revenge against gnolls; and meet up once more with her childhood friend

Flaws: Selfish. Bonds: Enemies, Adventurer, Job. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Clinton, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 10 (+0)6 (-2)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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