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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His black hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tim hails from a village terrorized by giants. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Tim Hackney, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Banded agate (10 gp). Star rose quartz (40 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her chestnut hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Beatrice Hornsby, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp.


Social Check DCs


Margery Lindsay, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She keeps her long silver hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Animals are drawn to her, and she is able to talk to them.

History: The child of a Actor, who enjoyed hunting, Margery was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Detective.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Nature, Job, Religious. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Margery Lindsay, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He typically wears grey cloth garments or leather armor. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Gerald began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Healer

Voice: Whispers

Attributes [hide]

Gerald Wheatley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs

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