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NPC Generator

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Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Poor, Attractive, Military. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Ashton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Deep blue spinel (1100 gp). Black opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His blonde hair is still thick. His gray unseeing eyes seem to look past you.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Arnold Lindsay, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Red spinel (140 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Anselm Vance, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Draconic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Deep green spinel (70 gp). Freshwater pearl (14 gp). Black pearl (200 gp). Smoky quartz (50 gp).


Social Check DCs


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his blonde hair in a flapper bob. His green eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Racist, Fearful, Insane. Bonds: Attractive. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Conrad Staurheim, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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