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NPC Generator

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Advanced [show]


Hunter Woods, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. With a patchy silver beard and wild silver hair. His amber eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Hunter Woods, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Mary Anderton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Dyer.

Motivation: Marry her brother to traveling adventurers; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Mary Anderton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Herleva Kimberley, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her head has been shaved. Her violet eyes peer out from beneath her small blue hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Herleva Kimberley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Griselda Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She carries with her a set of swords on her belt, each one with a sapphire on the hilt. Her golden hair is unkempt and raggedy. She has a dull look in her blue eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Roofer, and she later adopted a second son.

Motivation: An old rival family wants her found; and she feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Griselda Graeme, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs

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