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NPC Generator

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Advanced [show]


Herleva Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is portly but not overly obese. She has a long brown ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Fisher business at a young age. Her mother was a soldier and died while she was still young. Herleva was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Bonds: Poor, Guardian, Job, Military. Occupation: Fisher

Voice: American accent

Attributes [hide]

Herleva Whitby, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Rock crystal (40 gp). Sardonyx (40 gp). Rich purple corundum (600 gp). Rhodochrosite (8 gp).


Social Check DCs


Beatrice Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She is physically well-built. Her brown hair is smooth and relatively long. Her blue eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Beatrice's father didn't care for her much, and the feeling was mutual. She struck the Glassblower job and began her own company from there.

Motivation: To prove her worth to the world; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Beatrice Dalton, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Balimaar studied abroad. A freak accident while working with his Spy father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Balimaar Gracey, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 5 (-3)10 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man dresses well, typically a more casual-formal manner. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

John Lincoln, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Jet (110 gp). Coral (110 gp). Golden pearl (110 gp).


Social Check DCs

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