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NPC Generator

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Advanced [show]


Ida Staurheim, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. With wild blonde hair. She tend to wears goggles to shield her eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ida reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Military, Has a crush, Adventurer. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Ida Staurheim, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Druidic, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. Aquamarine (800 gp). Coral (80 gp). Amber (80 gp).


Social Check DCs


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has red hair. His eyes are likewise blue.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Fearful. Bonds: Attractive, Adventurer, Mentor. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Tim Middleton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Garfield, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is tall, broad shouldered and powerfully built. Her hair is golden and curly. Her gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Susannah was born the youngest of three triplets. A freak accident while working with her Butcher father left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Susannah Garfield, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Axton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His white hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Randal was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Attractive. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Randal Axton, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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