Elizabeth Morton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with broad hat. Her white hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Elizabeth took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her absent father; and she's looking for her big break
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Adventurer, Family. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.
Geva Barlow, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. With wild blonde hair. Her eyes are a pleasant hazel.
Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.
History: She was born in a small forest village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted necromantic powers by her dying brother.
Motivation: She is wracked by social anxiety.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Emma Dryden, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. With bright brown hair. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Emma hails from a village terrorized by gnolls. A freak accident while working with her Farmer father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want her driven away.
Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. White pearl (150 gp). Golden yellow topaz (1200 gp). Hematite (5 gp).
Anne Marley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy chestnut hair. She has blue eyes and a black hat with a pastel feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jet (60 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

