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NPC Generator

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Advanced [show]


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting white shirt and pants. His brown hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Mentor. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

John Sherwood, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)11 (+0) 9 (-1)8 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Full Plate. 1 Breastplate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black leather gloves, a black jacket, and tight pants. His white hair is knotted and matted. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To unite with his sister; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Family, Religious, In love. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Quinton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +4, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. Sard (70 gp). Silver pearl (130 gp). Deep green spinel (130 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a pastel collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His white hair is singed and shortened. He has gleaming, smiling brown eyes.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Alex Marlee, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Citrine (30 gp). Pink pearl (80 gp). Blue quartz (10 gp).


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a silver handlebar mustache and slicked back silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bertram was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Fighting. Bonds: Rich, Job, Adventurer. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Bertram Ainsley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Azurite (13 gp). Jasper (80 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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