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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Hayes, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black armored body suit, with a simple blue line shooting up and back down. Her red hair is smooth and relatively long. Her violet eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Immigrant. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Griselda Hayes, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 10 (+0)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Richard Charlton, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright yellow suits and hats, he is not a threatening figure. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted arcane powers by his dying sister.

Motivation: To be a Fisher again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Religious, Criminal record, Job. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Richard Charlton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his tan robe and has his ceremonial dagger always slung over his shoulder. His head has been shaved. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Trym Ashton, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Abram, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Miller business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 12 years.

Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets

Ideals: Gifted, Philantrophist. Bonds: Job, Religious, Guardian. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Adam Abram, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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