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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings, and carries greatswords. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist, Persistence. Flaws: Ugly. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Ralf Hackney, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Griselda Denholm, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She wears a colorful flower in her blonde hair. Her amber eyes peer out from beneath her small white hat.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the south. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. She left for the south, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Griselda Denholm, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Alice Watson, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is wearing colorful clothing, dressed as a Bricklayer. She has a hunchback. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Alice Watson, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is lengthy. His blue eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to unite with his brother

Ideals: Opinionated, Entrepeneur. Bonds: Poor, Slave. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Nash, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)5 (-3)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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