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NPC Generator

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Advanced [show]


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a flail on his belt. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Scribe profession.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He became a Guard soon after.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Gomory Blakely, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Juliana Wellington, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is also unnaturally pale. Her brown hair is lengthy. Her eyes are violet and catlike.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Gifted from a young age, Juliana studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has achieved small success as a Carpenter.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Juliana Wellington, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Tourmaline (60 gp). Deep blue spinel (1300 gp).


Social Check DCs


Frederick Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is typically in his Dilettante uniform, and his gloved hand is found clutching a club. With a patchy chestnut beard and wild chestnut hair. His eyes are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 14 years.

Motivation: He is a bit of a kleptomaniac.

Flaws: Depressed. Bonds: Job, Rich, Criminal record. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Frederick Anderton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears just a black suit, and his gloved hand is found clutching a warhammer. He keeps his red hair in a flapper bob. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Hunter.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Browning, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Malachite (14 gp). Violet garnet (900 gp). Tiger eye turquoise (14 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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