Eloise Graham, Female Human [Permalink]
Personal [hide]
Description: Standing 5'4", this woman is well dressed, constantly wearing a black suit, green shirt, and white tie. Her hair is always cut to a buzz. Her violet unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eloise is combative with any and all who dare try her patience in the slightest.
History: The child of northern immigrants she idolized her father. She has had some formal painting training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect her home; and to clean up the streets
Ideals: Justice, Artistic. Flaws: Disease. Bonds: Guardian, Immigrant. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).
Susannah Kimberly, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She snorts whenever she laughs or is feeling confident. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Detective, her mother struggled to pay the bills. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Shelly, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and she perpetually has her club ready. Her chestnut hair is heavily combed to the left. Her violet eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born at the edge of vast mountains. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a bellfounder and was forced into it by her family
Ideals: Fighting, Justice. Bonds: Attractive, Family, Nature, Mentor. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp.
Susannah Stratford, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light brown in addition to tight pants. Her auburn hair is braided into rings. Her face is scarred and worn.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A true patriot, Susannah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north to a Ruler, Susannah learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her sister's freedom.
Motivation: A rival would like her out of the picture; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Job, Family, Criminal record. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Malachite (6 gp). Violet garnet (200 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


