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NPC Generator

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Advanced [show]


Sarah Budd, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are hazel.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Tailor, but she was a colossal failure. She has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern.

Flaws: Fearful, Mundane, PTSD. Bonds: Attractive, Job. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Sarah Budd, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 17 (+3)7 (-2)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Chrysoprase (40 gp). Black star sapphire (900 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears pastel cloth garments or leather armor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His blue eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Flaws: Racist, Depressed. Bonds: Military, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Norman Beitz, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)18 (+4) 15 (+2)7 (-2)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Iolite (30 gp).


Social Check DCs


Sybil Adley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long black hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Tanner, Sybil learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Sybil Adley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil York, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears white painted combat armor at almost all times. Her auburn hair is smooth and relatively long. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sybil hails from a village terrorized by orcs. Cursed with lycanthropy at a very young age, Sybil has worked very hard to control her curse. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Sybil York, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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