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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Blakely, Female Human [Permalink]

Personal [hide]

Description: A 6'1" eastern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish silver hair is in a traditional bowl cut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Alice was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her painting dream.

Motivation: Regain custody of her son; and she is greedy

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Family, Rich. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Alice Blakely, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Jade (100 gp). Hematite (16 gp). Malachite (16 gp).


Social Check DCs


Anthony Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He wears his golden hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. He worked as a nervous Merchant and found it very stressful. He then took over the family business and is one of the better Merchant for hire.

Motivation: To pay off his debts; and to be a bowyer again

Ideals: Joker, Gifted. Bonds: Attractive, Military, Job, Debt. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Anthony Nash, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 3 Holy water.


Social Check DCs


Beatrice Barton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is still thick. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Beatrice was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Fighting, Artistic. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Beatrice Barton, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. His hair is short and golden. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Gomory Colby, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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