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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geva Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly axes and falchions. She has wavy auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of a Gardener, who enjoyed hunting, Geva was taken on many hunting expeditions. Through the years after Geva was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Geva's mother didn't care for her much, and the feeling was mutual. Recently she has begun working with bootleggers and crooks.

Motivation: She has money and likes to spend it; and she is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Geva Kelsey, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Margery Blackwood, Female Human [Permalink]

Personal [hide]

Description: She wears a brown coat over a grey low-cut shirt, and a small hat upon her head. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the north, but her parents moved at a very young age to the west. Cursed with lycanthropy at a very young age, Margery has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her brother to traveling adventurers.

Ideals: Disciplined, Extrovert. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Margery Blackwood, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears yellow trousers with tan and white striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She wears her blonde hair down. Her hazel eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Fighting. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Ermina Compton, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 8 (-1)6 (-2)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and blue tie. He has a slight overbite and is overall scrawny. He has wavy black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: Drogo hails from a village terrorized by goblins. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Enemies. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Drogo Windsor, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Emerald (700 gp). 2 Thunderstones.


Social Check DCs

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