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NPC Generator

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Advanced [show]


Simon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered greataxe and tarnished quarterstaff as well. His hair is brown and very short. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to raise his children well

Ideals: Fighting. Bonds: Guardian, Family, Immigrant. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Brownrigg, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Deep blue spinel (300 gp). Tiger eye turquoise (6 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brown hair is styled in orderly dreadlocks. This violet eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He got into the Cartwright business at a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Reynard Allerton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by teas. His hair is chestnut and curly. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Beggar mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Rich. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Anselm Graeme, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills History +3, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of dire rats once and for all.

History: Mary lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is a bit of a kleptomaniac; and wants a kiss

Flaws: Ugly. Bonds: Enemies, Family, Criminal record, Has a crush. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Mary Hornsby, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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