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NPC Generator

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Advanced [show]


Heather Morton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and wears a fancy brown dress. Her golden hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Stableman soon after.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Military, Job, Criminal record. Occupation: Stableman

Voice: French accent

Attributes [hide]

Heather Morton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She is physically well-built. She wears her brown hair up. Her eyes are green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small plains village. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Sybil Hartford, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Half-Plate.


Social Check DCs


Matilda Branson, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire, and carries lances. Her long black hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Matilda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and she feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Matilda Branson, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Silver pearl (120 gp). Black pearl (800 gp). Jasper (30 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His tied-back hair is black. His violet eyes dart from person to person.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Drogo Wade, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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