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NPC Generator

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Advanced [show]


Alice Kelsey, Female Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern woman is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. She keeps her long red hair kept up in a rat tail. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Alice was raised in a hard working conservative environment. She worked as a nervous Body Guard and found it very stressful. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she feels threatened by others

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Alice Kelsey, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 11 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Tatum, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Navigator. With bright red hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Margery was born in the north. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She struck the Navigator job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Margery Tatum, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Maynild Everly, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her tied-back hair is blonde. She has gleaming, smiling blue eyes.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. She was granted druidic powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Gifted, Impeccable. Bonds: Poor, Mentor. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Maynild Everly, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Gerard Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist. Bonds: Nature, Family, Rich. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Gerard Huxley, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Old masterpiece painting (1200 gp). An abacus with copper, silver and gold markers (180 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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