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NPC Generator

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Advanced [show]


Margery Southey, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her black hair is knotted and matted. Her eyes are likewise gray.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.

Motivation: Revenge; and to reunite with her old friends

Ideals: Philantrophist, Artistic. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Margery Southey, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Alexandrite (800 gp).


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: American accent

Attributes [hide]

Balimaar Benson, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black pearl (1500 gp). Rock crystal (40 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Conrad Washington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear black clothing when he does not wear armor. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Conrad Washington, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)17 (+3)
Skills Deception +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and doesn't want to be a armorer and was forced into it by his family

Ideals: Philantrophist. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Richard Browning, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs

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