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NPC Generator

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Advanced [show]


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, tan shirt, and yellow tie. He carries a battered mace and tarnished shield as well. He wears a colorful flower in his white hair. His brown eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Military. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Gunter Cumberbatch, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 16 (+3)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp).


Social Check DCs


Anselm Law, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of luck around his neck, and a axe on his belt. His red hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Anselm Law, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Red spinel (60 gp). White opal (1600 gp). 1 Minor magic item.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Selfish, Hedonist. Bonds: Criminal record. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Justin Livingstone, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Eva Copeland, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a grey suit. Her silver hair is long and unkept. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Eva Copeland, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Athletics +2
Senses Passive Perception 12
Languages Common, Goblin, Auran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Alexandrite (300 gp).


Social Check DCs

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