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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aline Staurheim, Female Human [Permalink]

Personal [hide]

Description: An older woman who dresses in yellow turtlenecks beneath a blue coat with black slacks, she is not a threatening figure. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Navigator, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is content

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Poor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Aline Staurheim, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 9 (-1)6 (-2)
Skills Athletics +3, Deception +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Backpack. 1 Silk rope. 1 Climber’s kit. 1 Spyglass.


Social Check DCs


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears black cloth garments or leather armor. His long black hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Bookbinder, who enjoyed hunting, Shane was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Shoemaker like his mother before him.

Motivation: He feels threatened by others; and to clean up the streets

Ideals: Artistic. Flaws: Fearful. Bonds: Guardian, Job, Nature. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Shane Kendal, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 13 (+1)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Lincoln, Female Human [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her scythe always slung over her shoulder. She carries with her a set of scythes on her belt, each one with a emerald on the hilt. She has done her best to style her brown hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Ermina was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and many brigands want her driven away

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Nature, Military. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Ermina Lincoln, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Aquamarine (800 gp).


Social Check DCs


Giselle Snape, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, blue shirt, and green tie. She has a slight overbite and is overall scrawny. Her hair is long and brown with streaks of blonde, and is pulled back with small green clips. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Fisher. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Giselle was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now owns her own business.

Motivation: Many giants want her driven away.

Bonds: Job, Enemies, Poor, Adventurer. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Giselle Snape, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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