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NPC Generator

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Advanced [show]


Elysande Gresham, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. She wears her blonde hair up in a very large beehive style do. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born the only child of a wealthy merchant. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Ideals: Artistic, Impeccable, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Elysande Gresham, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Athletics +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs


Alexandre Watson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Disciplined. Flaws: Selfish, PTSD, Insomniac. Bonds: Attractive, Rich. Occupation: Mason

Voice: German accent

Attributes [hide]

Alexandre Watson, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Marleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely white suit with tan socks and a vest with buckled shoes, and a wedding ring on his right hand. His silver hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Map Maker, who enjoyed hunting, Ernest was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Some 6 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease. Bonds: In love, Family, Nature. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Ernest Marleigh, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Conway, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black top hat and black clothes, and is pretty ugly. She is bald on top and has large golden tufts of hair around her ears. She has gleaming, smiling green eyes.

Personality: Juliana wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: She was born in the west, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Juliana Conway, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Banded agate (6 gp). Black star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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