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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his left hand. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Performer, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Secretive. Bonds: In love, Job, Poor. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Solomon Brandon, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Fire opal (1000 gp). Alexandrite (1400 gp).


Social Check DCs


Reynard England, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey costume with the symbols of the sun god on his torso. He keeps his silver hair in a pixie cut. His eyes are gray and beady.

Personality: Eccentric and domineering, Reynard will drive conversation. He does not trust anyone and sleeps with one eye open.

History: When he was but 7 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Reynard England, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Lewis Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Carter, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Lewis Chatham, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 10 (+0)5 (-3)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Williamina Shelly, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'10" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She then took over the family business and is one of the better Layabout for hire.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Williamina Shelly, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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