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NPC Generator

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Advanced [show]


Lance Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is white and curly. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Secretive, Selfish. Bonds: Military, Slave. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Lance Fidget, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown cloak. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has no hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Rosalind will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Brewer arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Rosalind Dudley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Graeme, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. Her brown hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Melissa embodies much of what other species detest in the Humans. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of eastern immigrants she idolized her father. Her first spouse was a Actor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Slave, Family, Immigrant, Nature. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Melissa Graeme, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Clerebold took refuge in the large cave and found the beat up spear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Disease. Bonds: Military, Religious, Nature. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Milton, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Deception +3, History +6
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Pink pearl (150 gp). Deep blue spinel (1500 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs

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