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NPC Generator

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Advanced [show]


Oriel Bradford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She tends to wear a white poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a hammer. She wears a top hat to hide her balding. Her eyes are likewise green.

Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Oriel studied abroad. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Job. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Oriel Bradford, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Millicent Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear yellow clothing when she does not wear armor. Her hair, while still mostly blonde, has prominent grey streaks. Her blue eyes peer out from beneath her Stetson yellow hat.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is a font of random trivia from the lore and stories she has discovered

History: From birth she was tutored by a cruel and relentless mentor. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Artistic, Logical. Bonds: Mentor, Criminal record, Has a crush. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Cooper, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moss agate (7 gp). Fire opal (400 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Easton, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light black in addition to tight pants, she is not a threatening figure. Her auburn hair is braided into rings. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Brewer.

Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality

Flaws: Insane. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Cecily Easton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Isabella Heiser, Female Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. She wears a colorful flower in her chestnut hair. Her green eyes peer out from beneath her top tan hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was a Dyer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Artistic. Flaws: Mundane, PTSD. Bonds: Attractive, Mentor. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Isabella Heiser, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 17 (+3)5 (-3)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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