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NPC Generator

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Lvl.
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Advanced [show]


Rosamund Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She typically wears brown cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is heavily combed to the right. She has blue eyes.

Personality: She loves telling others what to do and how they should feel about things. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son.

Ideals: Opinionated. Flaws: Selfish. Bonds: Slave, Nature, Family. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Rosamund Wentworth, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Geva Berkeley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely red suit with brown socks and a vest with buckled shoes. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Geva was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Blacksmith and found it very stressful. Some 2 years later her spouse died after the birth of her son. Heartbroken, Geva never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She'd like to take her coworkers down a peg; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Bonds: Job, Poor, In love. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Geva Berkeley, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Disciplined. Flaws: Forgetful. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Arnold Royal, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Azurite (9 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Knight, but he got bored and became a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Mentor, Job. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Colby, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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