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NPC Generator

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Advanced [show]


Emmeline Badger, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Brewer. Her red hair is slicked back into a classic pompadour. Her eyes are a pleasant amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: She was raised in a forest tribe. When Emmeline reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Poor, Military, Nature. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Emmeline Badger, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Thorpe, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. Her deerstalker hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Poor, Job, Family, Religious, Mentor. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Susannah Thorpe, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Deep blue spinel (900 gp). Rhodochrosite (10 gp). Sardonyx (20 gp). Emerald (900 gp).


Social Check DCs


Arnold Burton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: Arnold hails from a village terrorized by dire rats. Arnold was born on a far eastern forest where he grew up under the tutelage of his father, an expert Sellsword. He was granted arcane powers by his dying brother.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Bonds: Poor, Religious, Enemies, Immigrant. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Burton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Chrysoberyl (50 gp). Onyx (80 gp). Emerald (1300 gp).


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants, and carries pickaxes. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Shepherd, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a shepherd again

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Poor, Job. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Copeland, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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