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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Tickle, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She is wearing colorful clothing, dressed as a Layabout. Her moppish white hair is in a traditional bowl cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Layabout like her father before her.

Motivation: Retire the richest woman in the south; and she is greedy

Ideals: Extrovert, Entrepeneur. Flaws: Addict. Bonds: Military, Rich, Job. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Margery Tickle, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Everleigh, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her eyes are brown and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Avice Everleigh, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Matilda Wharton, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern woman is dressed in a clean pastel cloak covering her clean studded leather. She has auburn hair. She has several tiny emerald earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Navigator, Matilda learned a great deal about her father's area of expertise. She worked as a nervous Navigator and found it very stressful. She has achieved small success as a Navigator.

Motivation: She is greedy; and expand her business

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Matilda Wharton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Malachite (6 gp). Carnelian (30 gp). Moss agate (6 gp). White opal (1400 gp).


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Ernest Melancon, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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