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NPC Generator

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Advanced [show]


Elizabeth Graham, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. Her skin is fair and her fingers are delicate and long. Her black hair is slicked back into a classic pompadour. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Elizabeth Graham, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Athletics +6, History +6
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Golden pearl (160 gp). Alexandrite (600 gp). Amethyst (160 gp). White pearl (160 gp).


Social Check DCs


Rosamund Hale, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her brown hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Sailor mother left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest woman in the north; and she feels threatened by others

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Fearful, Disease. Bonds: Has a crush. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Rosamund Hale, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Rosamund Fidget, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long white hair reaches down to her waist. She wears large thick round spectacles.

Personality: Rosamund is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east, but her parents moved at a very young age to the south. Rosamund was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Courier. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is greedy

Flaws: Depressed, Secretive. Bonds: Immigrant, Rich, Debt. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Rosamund Fidget, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Avice Hartford, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Beneath her clothing is a huge mess of scar tissue. With bright golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avice took refuge in the large cave and found the beat up sickle and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Insomniac, Shy. Bonds: Slave, Nature. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Avice Hartford, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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