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NPC Generator

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Advanced [show]


Matilda Nibley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has white hair. She has a dull look in her amber eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a forest tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Matilda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Matilda. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Joker. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Matilda Nibley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 9 (-1)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Ryley, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat, and sports empty pouches on her belt. Her auburn hair is singed and shortened. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Ahlyssa Ryley, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Everleigh, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. Her top hat is riddled with cuts and holes. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Nature, Criminal record. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Alice Everleigh, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Iolite (30 gp). Eye agate (15 gp).


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alexandre hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Athletic. Flaws: Disease. Bonds: Family, Enemies, Criminal record. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Clapham, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Average lock. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs

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