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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Patrick Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Shepherd, Patrick learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Bonds: Rich, Attractive, Criminal record, Job, Immigrant. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Patrick Watson, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Emeny Gentry, Female Human [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Scribe for hire.

Motivation: Retire the richest woman in the north; and she'd like to take her coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Religious, Job. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Emeny Gentry, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Beatrice Atterton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is typically in her Guard uniform. She is bald on top and has large black tufts of hair around her ears. Her violet eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: The child of eastern immigrants she idolized her mother. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She struck the Guard job and began her own company from there.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Beatrice Atterton, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Shy. Bonds: Immigrant. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Arnold Barlow, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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