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NPC Generator

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Advanced [show]


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Pacifist, Artistic, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Dudley, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Justice, Impeccable. Bonds: Attractive, Criminal record, Immigrant. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Percival Anderton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Ramsay, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a black poncho over her likewise colored trousers and shirt. Her chestnut hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady violet eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Philantrophist, Gifted, Fighting. Flaws: Ugly. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Avelina Ramsay, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Golden yellow topaz (200 gp). Jasper (20 gp).


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kody's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Kody Law, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp.


Social Check DCs

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