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NPC Generator

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Lvl.
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Advanced [show]


Jacoba Bentham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'3" and tends to wear a large blue jacket. Her right hand appears badly burned and disfigured. Her blonde hair is lengthy. Her thin eyebrows rest above her beady violet eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Criminal record. Occupation: Knight

Voice: Stutters

Attributes [hide]

Jacoba Bentham, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Adventurer, Hunter learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Spalding, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Eye agate (14 gp). Black star sapphire (1000 gp). Golden yellow topaz (1000 gp). Emerald (1000 gp). 1 Banded mail.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his black hair. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Wedgwood, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Red spinel (160 gp).


Social Check DCs


Anne Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large blonde tufts of hair around her ears. Her green unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Spy. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful wizard made her what she is. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Mentor, Enemies. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Anne Wordsworth, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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